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I war-2 revamp unity 3d

RichardSkinner's Avatar Topic Author
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Re: I war-2 revamp unity 3d

10 years 7 months ago
#19564
woo nav testing!
The Priceline Negotiator

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Chessking's Avatar
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Re: I war-2 revamp unity 3d

10 years 7 months ago
#19575
Cambrogal just made a post in the 3D models topic. He has a link to a website with converted file formats for the resource folder. At the lowest level of the site, Cambrogal says this:
This update adds all the converted textures and models in the unzipped resource folder. The models are in a modern LWO format and contain working UVs. Conversion back to pso objects will require Jaspers conversion tools.
I'm not sure, but I think working UV's is what we need to get textures working properly in Blender/3DMax/Unity.
This is one tough navy, boy. They don't give you time off, even for being dead. -Clay

Storm Petrel

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IronDuke's Avatar
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Re: I war-2 revamp unity 3d

10 years 7 months ago
#19580
IFF textures, sweet! Might be just what's needed. I was planning on using the I-War2 ship models as standins during development of my space game, and also 'cause it's funny, for some reason.

--IronDuke
Very little about the game is not known to me. Any questions you got, throw them at me. :)

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Chessking's Avatar
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Re: I war-2 revamp unity 3d

10 years 7 months ago
#19586
Test the Phoenix by having it fight a Dreadnaught. :P
This is one tough navy, boy. They don't give you time off, even for being dead. -Clay

Storm Petrel

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Chessking's Avatar
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Re: I war-2 revamp unity 3d

10 years 7 months ago
#19587
I found a program called IrfanView. It can open RAW and IFF files. It can not edit them, but can convert into JPEG. These files can be converted back into RAW but not IFF.
This is one tough navy, boy. They don't give you time off, even for being dead. -Clay

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IronDuke's Avatar
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Re: I war-2 revamp unity 3d

10 years 7 months ago
#19588
Chessking wrote: Test the Phoenix by having it fight a Dreadnaught. :P

Actually, the Phoenix could clobber two Dreadnaughts... :evil: It's considerably more powerful because my space game is in the 26th century, so the tech is a couple hundred years ahead. It would have trouble with a heavy Navy destroyer though.

--IronDuke
Very little about the game is not known to me. Any questions you got, throw them at me. :)

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