Unstable Space update
- GrandpaTrout
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- King of Space
18 years 7 months ago #15017
by GrandpaTrout
Replied by GrandpaTrout on topic Unstable Space update
Hi Canute,
Glad to have you! Later game improvements will change autorepair. Damage will have a cost.
As for people reloading save games, that does not bother me. People have a right to play with thier toys as they see fit. I am not going to tell anyone that dinasaurs cannot eat toy soldiers. I won't tell anyone they cannot restore from a save when things go badly.
We are working hard on removing the crashes from the game. The game was designed to not need saves (aside from needing to stop playing and crashes). It is much easier for the player to run away. And the player has a life pod if they get into trouble. Unstable space should be even better. The ships will have more hit points and a much longer life in combat.
Glad to have you! Later game improvements will change autorepair. Damage will have a cost.
As for people reloading save games, that does not bother me. People have a right to play with thier toys as they see fit. I am not going to tell anyone that dinasaurs cannot eat toy soldiers. I won't tell anyone they cannot restore from a save when things go badly.
We are working hard on removing the crashes from the game. The game was designed to not need saves (aside from needing to stop playing and crashes). It is much easier for the player to run away. And the player has a life pod if they get into trouble. Unstable space should be even better. The ships will have more hit points and a much longer life in combat.
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18 years 7 months ago #15019
by Canute
Replied by Canute on topic Unstable Space update
Yes, i just notice the player's life pod a bit ago, and was wondering why i got full hull back. And engage the combat again, and notice i dont got a weapon anymore and boom )
Maybe add an Explosion sequence when the life pod got activated ?
Maybe add an Explosion sequence when the life pod got activated ?
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- GrandpaTrout
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- King of Space
18 years 7 months ago #15021
by GrandpaTrout
Replied by GrandpaTrout on topic Unstable Space update
Yes, your right, that would look much better.
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18 years 7 months ago #15024
by cambragol
Replied by cambragol on topic Unstable Space update
Hi Canute,
Welcome to the forum! I think one thing that Grandpatrout forgot to mention, and which pertains to your post, is that failed 'unstable' jumps may drop you back in your starting system (and perhaps a long LDS drive back in) or in your destination system with damage and a long LDS drive in. We are still working on how to balance the Capsule space jumps, as this is really a completely new area of the game.
Stars_editor, your trade data spreadsheet is posted up in Torn-Stars downloads now.
Welcome to the forum! I think one thing that Grandpatrout forgot to mention, and which pertains to your post, is that failed 'unstable' jumps may drop you back in your starting system (and perhaps a long LDS drive back in) or in your destination system with damage and a long LDS drive in. We are still working on how to balance the Capsule space jumps, as this is really a completely new area of the game.
Stars_editor, your trade data spreadsheet is posted up in Torn-Stars downloads now.
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- stars_editor
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18 years 7 months ago #15025
by stars_editor
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18 years 7 months ago #15038
by Canute
Could you check the download please, it don't working. When i click on Download, the page just reload.
Other downloads from this area are working.
Replied by Canute on topic Unstable Space update
Originally posted by cambragol
Stars_editor, your trade data spreadsheet is posted up in Torn-Stars downloads now.
Could you check the download please, it don't working. When i click on Download, the page just reload.
Other downloads from this area are working.
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