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Mehrunes's Avatar
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Re:

22 years 9 months ago
#5041
wow

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GrandpaTrout's Avatar Topic Author
King of Space King of Space
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Re:

22 years 8 months ago
#5051
Originally posted by Mehrunes

wow

My code is finally making some progress. Wait till the story, background scenery, and rebalance stuff make it out of hiding. Very cool stuff on the way.

-Gtrout

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Mehrunes's Avatar
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Re:

22 years 8 months ago
#5088
*starts secret project Omega Blue Zero Niner to integrate EricMans loadout code into this to allow people to purchase ships Elite style*

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GrandpaTrout's Avatar Topic Author
King of Space King of Space
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Re:

22 years 8 months ago
#5090
Noooooo!!!! (he wails from the depths of despair)

People can purchase ships! (they are just not visible yet) And Flamineo is already coding loadout! Please pick something else to code! Please, Please!

How about traffic scripts? Nice pretty traffic scripts that will dock pods to stations?

While you are here, tell us about Star Shatter. Does it have a full script language? Weren't you doing a beta? How did the Freespace Mod turn out?

-Gtrout

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EricMan64's Avatar
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Re:

22 years 8 months ago
#5092
How about traffic scripts? Nice pretty traffic scripts that will dock pods to stations?
I could use some nice, pretty traffic scripts myself. My system look a little bit... empty.

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Mehrunes's Avatar
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Re:

22 years 8 months ago
#5105
Oh dear, did I say that out loud? How is ship purchasing going to be handled? Are you planning to add inventories to stations for dynamic pricing and traffic?

Starshatter doesn't have a scripting language, it's kind of like Jane's Fleet Command in space with dynamically generated missions. I'm still working on converting Freespace ships, and tweaking things to make them fly sensibly under Newtonian physics. :)

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