ship sizes
- Second Chance
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- King of Space
However, I am also using this FOV in the SW mod testing (which uses fast and tiny ships), and don't have any trouble racking up kills.
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- GrandpaTrout
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- King of Space
I have wondered what could be done to change the feel. Granted, it is nice to be able to have more a more wrapped vision. Hey, has anyone tried a dual monitor setup?
-Gtrout
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- Jwk the Hemp Monkey
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A ship now flying past your face FEELS like you missed it by an inch now. Its perfect!
Now, could i make it so that the Next F1 view is pointing to the rear? preferably in such a away that it doesnt cause cliping errors for the ship model (reguardless of which ship the player chooses) and in general looks great. No more 'magical camera points of view' for me! In my mod one cannot press F2 to check out the cargo on a ship far far away, no...you have to GO There and LOOK.
Also, another side affect of this new view is one actually *uses* the ORB at the top right of the Hud. I find i am constantly looking there now.
Jwk...comander of =HEMP HUNGRY MONKEY=
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Originally posted by Second Chance
However, I am also using this FOV in the SW mod testing (which uses fast and tiny ships), and don't have any trouble racking up kills.
Prove it.
I won't believe that until you've posted a screen shot of an end game score screen.
More than likely the other bots are killing your target and you're not getting the points.
With exception of a couple of lucky hits the only kills you can make with an FOV of 0.69 in the current SW mod is with missiles.
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- Jwk the Hemp Monkey
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Well, with my AiSoB mod i would able to kill people at 0.69, and i can assure you, the AI are not exactly 'pushovers'. And i was in a police pat com.....
However i shall stick with my value of 0.8 thank you very much
How can i change the other camera views?
Jwk...comander of =HEMP HUNGRY MONKEY=
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- Second Chance
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- King of Space
What the hell would possess you to say something like this? I've been fighting and killing single-handedly in all game types with an FOV of around 0.61 since I started playing EoC. And the SW mod hasn't given me any difficulties with making kills. I can't imagine why you have such a hard time with it. I think you just don't like it. And some other people are bound to feel the same way. I'm sure it's not for everyone. But it does provide a more realistic (and reasonable, I think) view. Hemp Monkey seems to love it. And I love it. And many others will love it too. Just because you can't work with it doesn't mean it can't work for anybody.More than likely the other bots are killing your target and you're not getting the points.
With exception of a couple of lucky hits the only kills you can make with an FOV of 0.69 in the current SW mod is with missiles.
A difference of opinion is one thing, but you're trying to tell people to not even bother trying it because you don't like the results. I think it's the single best change I've ever made to EoC, and I heartily encourage people to at least give it a try, if they feel it's something they want. Anyone who's perfectly happy with the current view wouldn't be looking for a change anyway.
And I'll post a SW score screen as soon as I can get the mod to work again.
Just look for the other camera entries in flux.ini. Is that what you meant? Are you planning on changing the FOV for other cameras as well?How can i change the other camera views?
mailto:second_chance@cox.net
The Ultimate Guide To Modding: I-War 2 - Edge Of Chaos (on hold during SW MP mod)
cartoons.sev.com.au/index.php?catid=4
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