ship sizes

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20 years 4 months ago #11032 by Jwk the Hemp Monkey
Replied by Jwk the Hemp Monkey on topic ship sizes
Slaves and animal meat? Charming.

Jwk...comander of =HEMP HUNGRY MONKEY=
www.i-war2.com/forum/topic.asp?TOPIC_ID=310

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20 years 4 months ago #11109 by Second Chance
Replied by Second Chance on topic ship sizes
Actually, I love the idea of flitters as escape pods! They could be launched via a modified fighter launcher. Kenf, I hope you don't mind that I'm going to steal that idea for my SpaceMaster mod. :D

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The Ultimate Guide To Modding: I-War 2 - Edge Of Chaos (on hold during SW MP mod)
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20 years 4 months ago #11144 by Jwk the Hemp Monkey
Replied by Jwk the Hemp Monkey on topic ship sizes
What value is needed to give a 360 degree view from the camera? As in a fixed 'fishbowl' looking view that allows you to see in all directions, even if things do look a little odd.

Jwk...comander of =HEMP HUNGRY MONKEY=
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20 years 4 months ago #11148 by Second Chance
Replied by Second Chance on topic ship sizes
The FOV in flux is in radians. So just convert from 360 (I wouldn't use 360 though, use 358-9 at most).

Here's help if you need it.
www.aereal.com/silly.html

*edit
Don't forget to tell us what it looks like. [8D]

mailto:second_chance@cox.net
The Ultimate Guide To Modding: I-War 2 - Edge Of Chaos (on hold during SW MP mod)
cartoons.sev.com.au/index.php?catid=4
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20 years 4 months ago #11155 by Jwk the Hemp Monkey
Replied by Jwk the Hemp Monkey on topic ship sizes
I shall have a go at 6.2 radians. Never even knew what they were till now :S

Jwk...comander of =HEMP HUNGRY MONKEY=
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20 years 4 months ago #11164 by Second Chance
Replied by Second Chance on topic ship sizes
Glad to help. :)

mailto:second_chance@cox.net
The Ultimate Guide To Modding: I-War 2 - Edge Of Chaos (on hold during SW MP mod)
cartoons.sev.com.au/index.php?catid=4
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