A problem with StationAssault
20 years 9 months ago #17972
by Ornedan
A problem with StationAssault was created by Ornedan
I've come across a possible bug with StationAssault (version being the one available from this site). So far, none of the stations that have been destroyed have respawned. Whenever SA gives the RC incremented notice, it stays at one and the notices don't start appearing until I've docked once. Ie. the rebuilding counter never reaches 30.
Does anyone else have this problem? (and if anyone has, then any solutions that have been found?)
Does anyone else have this problem? (and if anyone has, then any solutions that have been found?)
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20 years 9 months ago #9076
by Ornedan
Replied by Ornedan on topic A problem with StationAssault
After fooling around with the script a bit, I think the problem is that the new value for the rebuilding counter doesn't get saved. I could be wrong, since this is the first time I looked at the .pog files.
Could some experienced modder give their opinion?
Could some experienced modder give their opinion?
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20 years 9 months ago #9142
by Ornedan
Replied by Ornedan on topic A problem with StationAssault
Help, please?
Was this the wrong section to make a post on mods?
Was this the wrong section to make a post on mods?
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20 years 9 months ago #9143
by andrewas
Replied by andrewas on topic A problem with StationAssault
Possibly the wrong section. But an error this basic would have shown up long before now if it was in the script.
Which means its some weirdness in your system. What other mods do you have installed - multimod is present? Path 14.6 is installed? Any other weirdnesses you have noticed? If everything seems right, the least worst course of action would be to reinstall the game from scratch.
Which means its some weirdness in your system. What other mods do you have installed - multimod is present? Path 14.6 is installed? Any other weirdnesses you have noticed? If everything seems right, the least worst course of action would be to reinstall the game from scratch.
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20 years 9 months ago #9144
by MajorTom
Replied by MajorTom on topic A problem with StationAssault
The European version (regional settings) of WinXP can cause some problems with the game.
You can read about it and perhaps use one of the fixes here:
mjrtom.bei.t-online.de/html/prob ... an_xp.html
Iwar2 Multiplayer Fan Site
You can read about it and perhaps use one of the fixes here:
mjrtom.bei.t-online.de/html/prob ... an_xp.html
Iwar2 Multiplayer Fan Site
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20 years 9 months ago #9154
by Ornedan
Replied by Ornedan on topic A problem with StationAssault
Multimod is present, 14.6 installed, most other mods I've tried seem to be working fine (FutureTrader, iFleet and a few tweak mods)
I tried the regional settings switch, though I'm running on W2K. Didn't help, although I did at least get the alternate loader screen
Will try re-installing.
Edit:
Reinstalling didn't work. And spamming debug outputs into StationAssault revealed that for some reason, Object funtion calls don't work.
I tried the regional settings switch, though I'm running on W2K. Didn't help, although I did at least get the alternate loader screen
Will try re-installing.
Edit:
Reinstalling didn't work. And spamming debug outputs into StationAssault revealed that for some reason, Object funtion calls don't work.
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