Loadout implementation issue
            
        
                22 years 7 months ago                #5176
        by Shane
    
    
            
            
            
            
            
                                
    
                                                
    
        Replied by Shane on topic Loadout implementation issue            
    
        Three Kings?  Is that the movie about the Gulf War?
No confusion; just wrong or right ... Only Solutions
            
    No confusion; just wrong or right ... Only Solutions
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                22 years 7 months ago                #5177
        by Flamineo
    
    
        
            
            
             
        
    
            
            
            
            
            
                                
    
                                                
    
        Replied by Flamineo on topic Loadout implementation issue            
    Yep . It's sort of Kelly's Heroes with a twist. In the sequence I'm on about, cynical veteran George Clooney is describing what being shot does to people, accompanied by one of those slo-mo chase views of a bullet that, uncharacteristically, keeps going past the point of impact. It's cringingly unpleasant, but that's sort of the idea, obviously.originally posted by Shane
Three Kings? Is that the movie about the Gulf War?
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- VirtualCLD
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                20 years 2 months ago                #13561
        by VirtualCLD
    
    
            
             
        
    
            
            
            
            
            
                                
    
                                                
    
        Replied by VirtualCLD on topic Loadout implementation issue            
    
        What package are the SaveLoadout() and RestoreLoadout() methods/function loacted?  Is there anyway to get acess to the loadout information through scripting while the player is still inside their base?  As far as I can tell, subsims aren't attached to a ship until that ship is created, and in the case of the player ship, that doesn't occur until the player leaves the base.  So is there anyway to access the loadout information while still inside the base?
Ultimately, I want to see if I can create a mod that allows the player to save and restore customized loadouts from in the base. Of course, if there is already a mod that does this, it would be kind of pointless, but I'd still like to see the source code.
            Ultimately, I want to see if I can create a mod that allows the player to save and restore customized loadouts from in the base. Of course, if there is already a mod that does this, it would be kind of pointless, but I'd still like to see the source code.
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- GrandpaTrout
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                20 years 2 months ago                #13562
        by GrandpaTrout
    
    
            
             
        
    
            
            
            
            
            
                                
    
                                                
    
        Replied by GrandpaTrout on topic Loadout implementation issue            
    
        Nothing from inside the base. EricMan64 did a loadout for his GoldRush mod. You should check that out.    
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