Why not different types of gameplay?
16 years 9 months ago #19055
by R@m@R
Why not different types of gameplay? was created by R@m@R
Hi guys, first of all...thank's to everyone who's helping this project to stay alive.
I tried this amazing game last year and... I can't stop to play it.For some way I think it's really better than FreeSpace.
Well, playing to this game I often thought that would be really exciting to allow Cal to explore the interior of the docking stations...in third or first person even with the possibility to purchase the maps of these environments.
I think that an improvement as this would open the horizon to one virtually infinite variety of scenarios and would really make EoC the "perfect game".
Thank you to all...and sorry for my bad english.
I tried this amazing game last year and... I can't stop to play it.For some way I think it's really better than FreeSpace.
Well, playing to this game I often thought that would be really exciting to allow Cal to explore the interior of the docking stations...in third or first person even with the possibility to purchase the maps of these environments.
I think that an improvement as this would open the horizon to one virtually infinite variety of scenarios and would really make EoC the "perfect game".
Thank you to all...and sorry for my bad english.
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15 years 8 months ago #16852
by squelos
Replied by squelos on topic Why not different types of gameplay?
It would be too hard to do this. And i dont know if it really adds anything to the game.
More weapons and ships would be better i think. I would like to be able to pilot a cruiser or a heavy interceptor
More weapons and ships would be better i think. I would like to be able to pilot a cruiser or a heavy interceptor
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