Search

Last Downloaded

zip-0The Grundig Majestic
zip-1Hornet Class Police Figh

Login

Act 1 Mission 10:Lucrecia's Hoard

Spell's Avatar Topic Author
I'm new here! I'm new here!
  • Posts: 2
  • Thanks: 0

Act 1 Mission 10:Lucrecia's Hoard

5 years 6 months ago
#20838
Been playing for a while and I've got an issue where Gabriel Defence Station goes hostile shortly after the cutscene ends. As soon as I try to grab the alien artifact I get destroyed by the station guns. Has this happened to anyone else? I've tried disabling mods with no success.

Please Log in or Create an account to join the conversation.

IronDuke's Avatar
Junkie Junkie
  • Posts: 309
  • Thanks: 34

Re: Act 1 Mission 10:Lucrecia's Hoard

5 years 6 months ago
#20839
That's very very strange. I don't think I've heard of that happening before... I can't imagine why it would do that :/
Very little about the game is not known to me. Any questions you got, throw them at me. :)

Please Log in or Create an account to join the conversation.

Spell's Avatar Topic Author
I'm new here! I'm new here!
  • Posts: 2
  • Thanks: 0

Re: Act 1 Mission 10:Lucrecia's Hoard

5 years 6 months ago
#20840
Very odd. Guessing it was a mod that didn't like being disabled from the autosave. I went back to an earlier version and will go easy on the mods till I get past act 1.

Please Log in or Create an account to join the conversation.

Alalkelele's Avatar
Beginner Beginner
  • Posts: 22
  • Thanks: 1

Re: Act 1 Mission 10:Lucrecia's Hoard

1 year 8 months ago
#20959
Yup, same here

Please Log in or Create an account to join the conversation.