Act 1 Mission 10:Lucrecia's Hoard
4 years 8 months ago #20838
by Spell
Act 1 Mission 10:Lucrecia's Hoard was created by Spell
Been playing for a while and I've got an issue where Gabriel Defence Station goes hostile shortly after the cutscene ends. As soon as I try to grab the alien artifact I get destroyed by the station guns. Has this happened to anyone else? I've tried disabling mods with no success.
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4 years 8 months ago #20839
by IronDuke
Very little about the game is not known to me. Any questions you got, throw them at me.
Replied by IronDuke on topic Act 1 Mission 10:Lucrecia's Hoard
That's very very strange. I don't think I've heard of that happening before... I can't imagine why it would do that

Very little about the game is not known to me. Any questions you got, throw them at me.

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4 years 8 months ago #20840
by Spell
Replied by Spell on topic Act 1 Mission 10:Lucrecia's Hoard
Very odd. Guessing it was a mod that didn't like being disabled from the autosave. I went back to an earlier version and will go easy on the mods till I get past act 1.
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- Alalkelele
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11 months 1 day ago #20959
by Alalkelele
Replied by Alalkelele on topic Act 1 Mission 10:Lucrecia's Hoard
Yup, same here
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