Flickering textures
9 years 10 months ago #19278
by drkanukie
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on the edge of chaos
Flickering textures was created by drkanukie
Any solutions to the flickering textures on stations and Lucrecia's base. I had heard that dropping the shader quality setting helps but i'm not really seeing any improvement. Same problems with AMD & Nvidia cards.
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on the edge of chaos
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9 years 10 months ago #19280
by 7upMan
Replied by 7upMan on topic Flickering textures
To be honest, I always thought that this is a problem with z-fighting, and the only solution would be to fix it in the game's engine. However, I'm no pro when it comes to these things, so I may very well be mistaken.
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9 years 10 months ago #19281
by schmatzler
Space. The final frontier.
Replied by schmatzler on topic Flickering textures
It seems like this problem already started to appear 11 years ago:
www.i-war2.com/forum/technical/1776-weir...aphics?start=6#11926
Maybe the fix in there works for you. If it's not, there is a little program called 3D Analyzer:
www.3dcenter.org/download/3d-analyze
It has a lot of options to trick games into using the CPU instead of the GPU for various tasks, which may fix these glitches, too.
www.i-war2.com/forum/technical/1776-weir...aphics?start=6#11926
Maybe the fix in there works for you. If it's not, there is a little program called 3D Analyzer:
www.3dcenter.org/download/3d-analyze
It has a lot of options to trick games into using the CPU instead of the GPU for various tasks, which may fix these glitches, too.
Space. The final frontier.
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9 years 10 months ago #19286
by drkanukie
--
on the edge of chaos
Replied by drkanukie on topic Flickering textures
Thanks the flux buffer setting and the shader quality to minimum have improved it a bit - it not perfect but not so bad.
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on the edge of chaos
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