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Balance issue

billyb's Avatar Topic Author
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Balance issue

19 years 6 months ago
#18805
I've read lots about why there's no gatling gun, and other super weapons. Well then why do all the pirates have an inexhaustible supply of IDS disruptor missiles? If I can't have a gatling to finish em' off with, they ought not to have those. The idea of the LDS disruptor is fine, it's just that if I turn off flight-assist and zip off 40+ kms away, with pirates no longer on sensors, how is it that they can reach me with a disrupter?

Got to dig up my old anti-LDS mod: places play ship forward by 10000km so you can use the LDS to escape.

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cambragol's Avatar
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Re:

19 years 6 months ago
#15229
Trust me, that has annoyed me as well. In the new balance for Unstable Space, the player and npc ships will be essentially equiping the exact same weapons. I also removed the lds engine from LDSI missiles. However, I believe the npc's ldsi missile attack is scripted, so getting around that may require more than simply removing the lds engine.

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