Gold Rush Problems

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19 years 3 months ago #12159 by Goose
Replied by Goose on topic Gold Rush Problems
Uups ....... hehe

I knew there was something i forgot......

thats it .... thx alot

^^

Goose :D

mornig is - when the sun boots

mornig is - when the sun boots

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19 years 3 months ago #12162 by EricMan64
Replied by EricMan64 on topic Gold Rush Problems
Yay! A problem solved without my expert advice. Thanks, andrewas, for answering the question while I was off working on homework.

Hopeless_pilot, you should remind me when I say I'll do something but later forget. I completely forgot about your problem until Goose brought this thread back up. Do you still need assistance or did you figure it out?

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19 years 3 months ago #12201 by Hopeless_piolt
Replied by Hopeless_piolt on topic Gold Rush Problems
Sorry i had pretty much given up but i would love to get it working. and i did try reinstalling iwar and redownloading the patch, the multimod patch, and the goldrush mod. any adivce is appreciated. thanks

Cool Whip

Cool Whip

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19 years 3 months ago #12203 by EricMan64
Replied by EricMan64 on topic Gold Rush Problems
Okay, some more questions: When you start the mod, does it show the mod's main menu, or does it immediately try to load space? You say that music plays, is this the regular EoC music, or is it new music that came with the mod?

And something to help gather more information: In your EoC directory, you'll find a file called flux.ini. Open flux.ini in a text editor. Find a line that says "developer_mode = 0" and change the "0" to a "1". Then save the file. Open EoC and run the mod. Quit when you get to the point where it stops working. Then find and open a file in your EoC directory named flux.log. Open that file in a text editor, copy the contents of the file, and post it here. The information contained will help me find out just what is happening. Afterwards, you can change the "1" back to a "0" in flux.ini to get rid of the funny markings you'll see on the screen when you play the game.

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19 years 3 months ago #12218 by Hopeless_piolt
Replied by Hopeless_piolt on topic Gold Rush Problems
ok
1rst question:when i click launch scenario it brings me to a new menu and i click new game then comes blank space

2nd question: it plays your music. On a side note when i push a arrow i here the sound of the in flight menu

here is the data you requested:
Flux trace output started
Time: Mon Jan 17 19:59:47 2005
User: "ddmh" on "DDMH-BJU61T5V4T"
Operating system: Windows 2000Service Pack 2version 5.0

FLUX: [unknown] Approximate CPU frequency: 448MHz
LOADER: [unknown] Entering WinMain
FLUX: [unknown] Trying to create application of class "iwar2.icGame"
FLUX: [unknown] Application created successfully
FLUX: [unknown] Starting Flux services...
FLUX: [unknown] Starting resource manager...
FLUX: [unknown] Starting devices...
DXINPUT: [unknown] **** Initialising fcInputDeviceDI...
DXINPUT: [unknown] Creating DirectInput...
DXINPUT: [unknown] Looking for keyboard...
DXINPUT: [unknown] Looking for mouse...
DXINPUT: [unknown] Looking for joysticks...
DXINPUT: [unknown] Setting cooperative level
DXINPUT: [unknown] Initialising force-feedback support...
DXINPUT: [unknown] WARNING: Forcefeedback support unavailable
DXINPUT: [unknown] **** Device initialised OK
FLUX: [unknown] Starting input mapper...
FLUX: [unknown] Input mapper started successfully
DX7GRAPH: [unknown] ******** Binding fcGraphicsDeviceD3D to window...
DX7GRAPH: [unknown] Looking for compatible display drivers...
DX7GRAPH: [unknown] Found display driver "Primary Display Driver"
DX7GRAPH: [unknown] Driver is really "RADEON 7000 SERIES "
DX7GRAPH: [unknown] Total video memory: 62.3711MB
DX7GRAPH: [unknown] Looking for Direct3D devices for driver...
DX7GRAPH: [unknown] Found Direct3D device "RGB Emulation"
DX7GRAPH: [unknown] Device is neither the basic HAL nor the T&L HAL - skipping
DX7GRAPH: [unknown] (Device type: RGB)
DX7GRAPH: [unknown] Found Direct3D device "Direct3D HAL"
DX7GRAPH: [unknown] Preferred device not found - still looking
DX7GRAPH: [unknown] Found Direct3D device "Direct3D T&L HAL"
DX7GRAPH: [unknown] Found preferred device: T&L HAL
DX7GRAPH: [unknown] Looking for depth buffer formats for driver...
DX7GRAPH: [unknown] Found 16 bit depth buffer format
DX7GRAPH: [unknown] Format is suitable - ending search
DX7GRAPH: [unknown] Looking for display modes for driver...
DX7GRAPH: [unknown] Found RGB display mode: 320x200 8 colour bits
DX7GRAPH: [unknown] Bit depth is unsupported - skipping
DX7GRAPH: [unknown] Found RGB display mode: 320x200 16 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~0.37MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 320x200 32 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~0.73MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 320x240 8 colour bits
DX7GRAPH: [unknown] Bit depth is unsupported - skipping
DX7GRAPH: [unknown] Found RGB display mode: 320x240 16 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~0.44MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 320x240 32 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~0.88MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 400x300 8 colour bits
DX7GRAPH: [unknown] Bit depth is unsupported - skipping
DX7GRAPH: [unknown] Found RGB display mode: 400x300 16 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~0.69MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 400x300 32 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~1.4MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 512x384 8 colour bits
DX7GRAPH: [unknown] Bit depth is unsupported - skipping
DX7GRAPH: [unknown] Found RGB display mode: 512x384 16 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~1.1MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 512x384 32 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~2.3MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 640x400 8 colour bits
DX7GRAPH: [unknown] Bit depth is unsupported - skipping
DX7GRAPH: [unknown] Found RGB display mode: 640x400 16 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~1.5MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 640x400 32 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~2.9MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 640x480 8 colour bits
DX7GRAPH: [unknown] Bit depth is unsupported - skipping
DX7GRAPH: [unknown] Found RGB display mode: 640x480 16 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~1.8MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 640x480 32 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~3.5MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 720x400 8 colour bits
DX7GRAPH: [unknown] Bit depth is unsupported - skipping
DX7GRAPH: [unknown] Found RGB display mode: 720x400 16 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~1.6MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 720x400 32 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~3.3MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 800x600 8 colour bits
DX7GRAPH: [unknown] Bit depth is unsupported - skipping
DX7GRAPH: [unknown] Found RGB display mode: 800x600 16 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~2.7MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 800x600 32 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~5.5MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 1024x768 8 colour bits
DX7GRAPH: [unknown] Bit depth is unsupported - skipping
DX7GRAPH: [unknown] Found RGB display mode: 1024x768 16 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~4.5MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 1024x768 32 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~9MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 1152x864 8 colour bits
DX7GRAPH: [unknown] Bit depth is unsupported - skipping
DX7GRAPH: [unknown] Found RGB display mode: 1152x864 16 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~5.7MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 1152x864 32 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~11MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 1280x768 8 colour bits
DX7GRAPH: [unknown] Bit depth is unsupported - skipping
DX7GRAPH: [unknown] Found RGB display mode: 1280x768 16 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~5.6MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 1280x768 32 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~11MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 1280x1024 8 colour bits
DX7GRAPH: [unknown] Bit depth is unsupported - skipping
DX7GRAPH: [unknown] Found RGB display mode: 1280x1024 16 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~7.5MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] Found RGB display mode: 1280x1024 32 colour bits
DX7GRAPH: [unknown] Video memory required for this mode: ~15MB (assuming z-depth matches colour depth)
DX7GRAPH: [unknown] Mode is OK - adding to mode list
DX7GRAPH: [unknown] DirectDraw driver "RADEON 7000 SERIES " is OK - adding to driver list
DX7GRAPH: [unknown] ******** Device bound OK
FLUX: [unknown] Attempting to start/restart graphics device...
DX7GRAPH: [unknown] ******** fcGraphicsDeviceD3D initialising...
DX7GRAPH: [unknown] Found 16 bit depth buffer format
DX7GRAPH: [unknown] Checking pixel format against desired depth...
DX7GRAPH: [unknown] Pixel format does not match depth - skipping
DX7GRAPH: [unknown] Found 32 bit depth buffer format
DX7GRAPH: [unknown] Checking pixel format against desired depth...
DX7GRAPH: [unknown] Format is suitable - ending search
DX7GRAPH: [unknown] Found depth buffer size: 32
DX7GRAPH: [unknown] Reading D3D device identifier and description...
DX7GRAPH: [unknown] Using driver "RADEON 7000 SERIES "
DX7GRAPH: [unknown] (Vendor ID: 4098 Device ID: 20825)
DX7GRAPH: [unknown] Driver is WHQL certified (level 1)
DX7GRAPH: [unknown] Enabling workarounds for bad hardware/drivers...
DX7GRAPH: [unknown] Enumerating texture formats...
DX7GRAPH: [unknown] Choosing formats for lookup tables...
DX7GRAPH: [unknown] Building render state translation tables...
DX7GRAPH: [unknown] D3D Driver does not support Flux correctly and may exhibit a loss of visual quality
DX7GRAPH: [unknown] Setting gamma to 1
DX7GRAPH: [unknown] ******** Device initialised OK
DX7SOUND: [unknown] ******** fcSoundDeviceDA initialising...
DX7SOUND: [unknown] ******** Device initialised OK
FLUX: [unknown] No class specified for CD Audio device
FLUX: [unknown] All devices started successfully
FLUX: [unknown] Game initialisation complete
SCRIPT: [unknown] iPDAGUI.SetupMods: Initialising mods...
IMOD: [unknown] Scanning for mods in "./mods"...
IMOD: [unknown] Found mod file "multimod"
IMOD: [unknown] Mod display_name = "ENABLE MULTIMODS"
IMOD: [unknown] No scenario package available
IMOD: [unknown] Found mod file "em64_ultimate_freeform"
IMOD: [unknown] Mod display_name = "Ultimate Freeform"
IMOD: [unknown] Found scenario package "pkg:/packages/em64_ultimate_freeform"
SCRIPT: [unknown] iPDAGUI.SetupMods: Found 2 mods
SCRIPT: [unknown] iPDAGUI.SetupMods: Mod "multimod" is inactive
SCRIPT: [unknown] iPDAGUI.SetupMods: Mods initialised
SCRIPT: [unknown] iPDAGUI.SetupMods: Initialising mods...
IMOD: [unknown] Scanning for mods in "./mods"...
IMOD: [unknown] Found mod file "multimod"
IMOD: [unknown] Mod display_name = "ENABLE MULTIMODS"
IMOD: [unknown] No scenario package available
IMOD: [unknown] Found mod file "em64_ultimate_freeform"
IMOD: [unknown] Mod display_name = "Ultimate Freeform"
IMOD: [unknown] Found scenario package "pkg:/packages/em64_ultimate_freeform"
SCRIPT: [unknown] iPDAGUI.SetupMods: Found 2 mods
SCRIPT: [unknown] iPDAGUI.SetupMods: Mod "multimod" is inactive
SCRIPT: [unknown] iPDAGUI.SetupMods: Mods initialised
SCRIPT: [unknown] iPDAGUI.SetupMods: Initialising mods...
IMOD: [unknown] Scanning for mods in "./mods"...
IMOD: [unknown] Found mod file "multimod"
IMOD: [unknown] Mod display_name = "ENABLE MULTIMODS"
IMOD: [unknown] No scenario package available
IMOD: [unknown] Found mod file "em64_ultimate_freeform"
IMOD: [unknown] Mod display_name = "Ultimate Freeform"
IMOD: [unknown] Found scenario package "pkg:/packages/em64_ultimate_freeform"
SCRIPT: [unknown] iPDAGUI.SetupMods: Found 2 mods
SCRIPT: [unknown] iPDAGUI.SetupMods: Mod "multimod" is inactive
SCRIPT: [unknown] iPDAGUI.SetupMods: Mods initialised
SCRIPT: [unknown] iPDAGUI.ModScreen_OnModSelect: Checking to see which button we are...
SCRIPT: [unknown] iPDAGUI.ModScreen_OnModSelect: Changing state for mod "multimod" from 0 to 1
SCRIPT: [unknown] iPDAGUI.OnMissionSelect: Checking to see which button we are...
SCRIPT: [unknown] iPDAGUI.OnMissionPlay: Checking to see mission is selected, if any...
SCRIPT: [unknown] em64_uff: Ultimate Freeform Mod started
SCRIPT: [unknown] iPDAGUI.SetupMods: Initialising mods...
IMOD: [unknown] Scanning for mods in "./mods"...
IMOD: [unknown] Found mod file "multimod"
IMOD: [unknown] Mod display_name = "ENABLE MULTIMODS"
IMOD: [unknown] No scenario package available
IMOD: [unknown] Found mod file "em64_ultimate_freeform"
IMOD: [unknown] Mod display_name = "Ultimate Freeform"
IMOD: [unknown] Found scenario package "pkg:/packages/em64_ultimate_freeform"
SCRIPT: [unknown] iPDAGUI.SetupMods: Found 2 mods
SCRIPT: [unknown] iPDAGUI.SetupMods: Mod "multimod" is active
SCRIPT: [unknown] iPDAGUI.SetupMods: Mods initialised
SCRIPT: [unknown] em64_uff: intro screen music started
SCRIPT: [unknown] em64_uff: new game started
SCRIPT: [unknown] iMultimod.SessionEnter: CALLED
SCRIPT: [unknown] iMultimod.run_mod_scripts: Checking 2 mods for scripts to run for "start_session"
SCRIPT: [unknown] iMultimod.run_mod_scripts: Processing Mod 0: multimod
SCRIPT: [unknown] iMultimod.get_script_function: Opened mod INI file - multimod.ini. Entry not found.
SCRIPT: [unknown] iMultimod.run_mod_scripts: Processing Mod 1: em64_ultimate_freeform
SCRIPT: [unknown] iMultimod.get_script_function: Opened mod INI file - em64_ultimate_freeform.ini. Entry not found.
SCRIPT: [unknown] iStartSystem.StartupNewGame: Setting up singleplayer game...
SCRIPT: [unknown] iGMTracker:InitialiseMissionGenerator created and detached task.
SCRIPT: [unknown] iStartSystem.StartupNewGame: Completed
SCRIPT: [unknown] iFactionScript.Initialise - Created independent faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created exile faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created military faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created underworld faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created government faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created transient faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created society faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Stepson faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Kong faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created MAAS faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Junkers faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Carva Cartel faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created police faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created NOMEX faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created NSO Laplace faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Marauders faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Angels faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Oman faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created MCA faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created player faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created League faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Trimann Shipping faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Rhondus gas mining faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Ashanti investment faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Crosspoint Minerals faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Helios Mining faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Jardin Terraforming faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Chon Bodifule faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Orion poducts faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Von Schelling Industries faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Megalith faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Hibatsh PMC faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Dester corporation faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Whind weapons systems faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Advanced security corp faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Network 54 faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Infonet faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created stellar net faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Wordsworth technology faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Netcom SA faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Coventry engennering research faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created NINEX wetware faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Universal consumer products faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Highlife products faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Low orbit recovery faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Kimo shipping faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Datagon technologies faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Micoria communications faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Lomax engines faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created lomax tencnologies faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created Numiko products faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created The Third Way faction.
SCRIPT: [unknown] iFactionScript.Initialise - Created the Aliens faction.
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for independent faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for exile faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for military faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for underworld faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for government faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for transient faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for society faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for stepson faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for kong faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for Maas faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for junkers faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for carva cartel faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for police faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for nomex faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for nso laplace faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for marauders faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for angels faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for Oman faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for MCA faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for player faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for league faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for trimann faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for Rhondus faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for Ashanti faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for crosspoint faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for Helios faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for jardin faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for chon faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for orion faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for von schelling faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for megalith faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for hibatsh faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for dester faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for whind faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for advanced security corp faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for network 54 faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for infonet faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for stellar net faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for wordsworth faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for netcomm faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for coventry corp faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for ninex neutral faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for ucp neutral faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for highlife neutral faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for lor neutral faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for kimo neutral faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for datagon neutral faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for micoria neutral faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for lomax engines neutral faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for lomax technologies neutral faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for numiko neutral faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for the third way faction
SCRIPT: [unknown] iFactionScript.Initialise - setting feelings for the aliens
SCRIPT: [unknown] iMultimod.GameEnter: CALLED
SCRIPT: [unknown] iMultimod.run_mod_scripts: Checking 2 mods for scripts to run for "start_new_game"
SCRIPT: [unknown] iMultimod.run_mod_scripts: Processing Mod 0: multimod
SCRIPT: [unknown] iMultimod.get_script_function: Opened mod INI file - multimod.ini. Entry not found.
SCRIPT: [unknown] iMultimod.run_mod_scripts: Processing Mod 1: em64_ultimate_freeform
SCRIPT: [unknown] iMultimod.get_script_function: Opened mod INI file - em64_ultimate_freeform.ini. Entry not found.
SCRIPT: [unknown] iGMTracker.GMTracker: started
SCRIPT: [unknown] iMultimod.SystemEnter: CALLED
SCRIPT: [unknown] iMultimod.run_mod_scripts: Checking 2 mods for scripts to run for "enter_system"
SCRIPT: [unknown] iMultimod.run_mod_scripts: Processing Mod 0: multimod
SCRIPT: [unknown] iMultimod.get_script_function: Opened mod INI file - multimod.ini. Entry not found.
SCRIPT: [unknown] iMultimod.run_mod_scripts: Processing Mod 1: em64_ultimate_freeform
SCRIPT: [unknown] iMultimod.get_script_function: Opened mod INI file - em64_ultimate_freeform.ini. Entry not found.
SCRIPT: [unknown] iStartSystem.StartupSpace: Setting up for spaceflight...
SCRIPT: [unknown] iStartSystem.preload_sims: Preloading...
SCRIPT: [unknown] iStartSystem.load_localised_text: Adding localised text...
SCRIPT: [unknown] iStartSystem.load_localised_text: Done...
SCRIPT: [unknown] iStartSystem.bind_script_keys: Binding keys to scripts...
SCRIPT: [unknown] iStartSystem.bind_script_keys: Binding cheat keys to scripts...
SCRIPT: [unknown] iStartSystem.StartupSpace: Completed
SCRIPT: [unknown] iUtilites.AllowMissionSkipping: called.
SCRIPT: [unknown] iMultimod.SpaceEnter: CALLED
SCRIPT: [unknown] iMultimod.run_mod_scripts: Checking 2 mods for scripts to run for "enter_space"
SCRIPT: [unknown] iMultimod.run_mod_scripts: Processing Mod 0: multimod
SCRIPT: [unknown] iMultimod.get_script_function: Opened mod INI file - multimod.ini. Entry not found.
SCRIPT: [unknown] iMultimod.run_mod_scripts: Processing Mod 1: em64_ultimate_freeform
SCRIPT: [unknown] iMultimod.get_script_function: Opened mod INI file - em64_ultimate_freeform.ini. Script function = em64_ultimate_freeform.EnterSpace
SCRIPT: [unknown] iMultimod.run_mod_scripts: Calling script - em64_ultimate_freeform.EnterSpace
SCRIPT: [unknown] em64_uff: space start multimod code started
SCRIPT: [unknown] em64_uff: song count is 9
SCRIPT: [unknown] iStartSystem.FinalSetup: Making Performing last minute pre-flight checks...
SCRIPT: [unknown] iStartSystem.check_player_ship: Story didn't give the player a ship - creating ship from loadout
SCRIPT: [unknown] iStartSystem.finish_loadout: Checking turret fighters, cargo etc...
SCRIPT: [unknown] iWingmen.AddTurretFighters: No turret fighters. EXITING
SCRIPT: [unknown] iStartSystem.finish_loadout: Completed
SCRIPT: [unknown] iStartSystem.FinalSetup: Completed
SCRIPT: [unknown] iBackToBase.Initialise: Game is not in Single Player, iBackToBase disabled.
SCRIPT: [unknown] iMultimod.SpaceFinalSetup: CALLED
SCRIPT: [unknown] iMultimod.run_mod_scripts: Checking 2 mods for scripts to run for "final_setup"
SCRIPT: [unknown] iMultimod.run_mod_scripts: Processing Mod 0: multimod
SCRIPT: [unknown] iMultimod.get_script_function: Opened mod INI file - multimod.ini. Entry not found.
SCRIPT: [unknown] iMultimod.run_mod_scripts: Processing Mod 1: em64_ultimate_freeform
SCRIPT: [unknown] iMultimod.get_script_function: Opened mod INI file - em64_ultimate_freeform.ini. Entry not found.
SCRIPT: [unknown] em64_uff: starting a new game
DX7GRAPH: [unknown] Validating shader setup functions...
DX7GRAPH: [unknown] Attempting to validate pattern "StMt"
DX7GRAPH: [unknown] Pattern uses 2 stages and 2 textures to render 2 layers
DX7GRAPH: [unknown] Validating as first pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Validating as later pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Pattern "StMt" is valid for this device
DX7GRAPH: [unknown] Attempting to validate pattern "StM"
DX7GRAPH: [unknown] Pattern uses 1 stages and 1 textures to render 2 layers
DX7GRAPH: [unknown] Validating as first pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Validating as later pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Pattern "StM" is valid for this device
DX7GRAPH: [unknown] Attempting to validate pattern "St"
DX7GRAPH: [unknown] Pattern uses 1 stages and 1 textures to render 1 layers
DX7GRAPH: [unknown] Validating as first pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Validating as later pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Pattern "St" is valid for this device
DX7GRAPH: [unknown] Attempting to validate pattern "At"
DX7GRAPH: [unknown] Pattern uses 1 stages and 1 textures to render 1 layers
DX7GRAPH: [unknown] Validating as first pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Validating as later pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Pattern "At" is valid for this device
DX7GRAPH: [unknown] Attempting to validate pattern "Mt"
DX7GRAPH: [unknown] Pattern uses 1 stages and 1 textures to render 1 layers
DX7GRAPH: [unknown] Validating as first pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Validating as later pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Pattern "Mt" is valid for this device
DX7GRAPH: [unknown] Attempting to validate pattern "Rt"
DX7GRAPH: [unknown] Pattern uses 1 stages and 1 textures to render 1 layers
DX7GRAPH: [unknown] Validating as first pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Validating as later pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Pattern "Rt" is valid for this device
DX7GRAPH: [unknown] Attempting to validate pattern "Dt"
DX7GRAPH: [unknown] Pattern uses 1 stages and 1 textures to render 1 layers
DX7GRAPH: [unknown] Validating as first pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Validating as later pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Pattern "Dt" is valid for this device
DX7GRAPH: [unknown] Attempting to validate pattern "A"
DX7GRAPH: [unknown] Pattern uses 0 stages and 0 textures to render 1 layers
DX7GRAPH: [unknown] Validating as first pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Validating as later pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Pattern "A" is valid for this device
DX7GRAPH: [unknown] Attempting to validate pattern "M"
DX7GRAPH: [unknown] Pattern uses 0 stages and 0 textures to render 1 layers
DX7GRAPH: [unknown] Validating as first pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Validating as later pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Pattern "M" is valid for this device
DX7GRAPH: [unknown] Attempting to validate pattern "R"
DX7GRAPH: [unknown] Pattern uses 0 stages and 0 textures to render 1 layers
DX7GRAPH: [unknown] Validating as first pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Validating as later pass...
DX7GRAPH: [unknown] Shader setup function succeeded
DX7GRAPH: [unknown] ValidateDevice succeeded
DX7GRAPH: [unknown] Pattern "R" is valid for this device
DX7GRAPH: [unknown] Validation complete
DX7GRAPH: [unknown] Choosing texture operations...
DX7GRAPH: [unknown] Using D3DTOP_MODULATE2X for specular highlights
DX7GRAPH: [unknown] Texture operations selected
SCRIPT: [unknown] iGMTracker.GMTracker: checking count of existing missions.
SCRIPT: [unknown] iGMTracker.GMTracker: existing count 0 maximum is 1
SCRIPT: [unknown] iJafsScript.DisableJafs: Can't disable Jafs - Player ship not found.
SCRIPT: [unknown] iJafsScript.FlagJafsInactive: Can't find player ship - EXITING.
SCRIPT: [unknown] em64_uff: starting base check
SCRIPT: [unknown] em64_uff: base_check started
SCRIPT: [unknown] iGMTracker.GMTracker: mission lower range 1 to 0
SCRIPT: [unknown] iGMTracker.GMTracker: existing count 0 maximum is 1
SCRIPT: [unknown] iGMTracker.GMTracker: mission lower range 1 to 0
SCRIPT: [unknown] iGMTracker.GMTracker: existing count 0 maximum is 1
SCRIPT: [unknown] iGMTracker.GMTracker: mission lower range 1 to 0
SCRIPT: [unknown] iGMTracker.GMTracker: existing count 0 maximum is 1
SCRIPT: [unknown] iGMTracker.GMTracker: mission lower range 1 to 0




Cool Whip

Cool Whip

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19 years 3 months ago #12219 by Second Chance
Replied by Second Chance on topic Gold Rush Problems
Hey EricMan, what he described is generally what happens when a ship doesn't load. I've experienced the exact same thing in scenarios where I forgot to specify a ship for the player. Maybe he's found a way to break your script.

mailto:second_chance@cox.net
The Ultimate Guide To Modding: I-War 2 - Edge Of Chaos (on hold during SW MP mod)
cartoons.sev.com.au/index.php?catid=4
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