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Cool Pog Tricks

GrandpaTrout's Avatar Topic Author
King of Space King of Space
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Re:

20 years 2 months ago
#13700
No. Those scripts were never released. You can work out a fair amount of the logic by looking at the lower levels calls and examining the behavior. If there are specifics of behavior you would like to talk about, feel free to start a new thread and we will do our best to fill in.

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Digited's Avatar
I'm new here! I'm new here!
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Re:

20 years 2 months ago
#13701
I see, thx. So, that's my destiny to write everything from blank list.

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GrandpaTrout's Avatar Topic Author
King of Space King of Space
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Re:

20 years 2 months ago
#13702
There has been a huge amount of code already written that could help you out. Feel free to post your ideas and ask. Lot's of friendly people about.

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Joco's Avatar
Regular Regular
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Re:

20 years 1 month ago
#13910
Groups and what unique REALLY means

I thought I would share this in case someone else gets bitten by it.

In the POG help file on groups it says
"Groups are primarily an unordered collection of unique hsims sequentially stored in an array structure ..."

I have highlighted the key phrase. The handles must be unique. So you might thing (as I did) that this means unique within a group. So therefore I can have a sim handle in multiple groups. WRONG!

I have tested this and a sim handle must be unique across ALL groups.

See the log from my little proof:
SCRIPT: [unknown] <
Proof 2 START
>
SCRIPT: [unknown] t1 grp sim count = 0
SCRIPT: [unknown] t2 grp sim count = 0
SCRIPT: [unknown] <
add sim to t1
>
SCRIPT: [unknown] t1 grp sim count = 1
SCRIPT: [unknown] t2 grp sim count = 0
SCRIPT: [unknown] <
add same sim to t2
>
SCRIPT: [unknown] t1 grp sim count = 0
SCRIPT: [unknown] t2 grp sim count = 1
SCRIPT: [unknown] <
Proof 2 END
>

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GrandpaTrout's Avatar Topic Author
King of Space King of Space
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Re:

19 years 8 months ago
#15035
Object.AddIntProperty will overwrite an existing property of the same name. So you can use this to initialize or set a property value. Which is very handy.

Something I had never gotten around to testing before.

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