Flight model inertia problem almost solved. . .

More
19 years 9 months ago #12374 by MajorTom

Originally posted by Second Chance
Do we actually know that the behavior is different between SP and MP?


We know that the bots have a different MP specific set of AI orders. (flee flight ratios and very specific alternative orders) Those functions use the same basic pog commands as the AI in SP but, the orders are hardcoded into the iMultiplay package.

We can/could overrule those orders using our own code, but currently I don't see any reason to do so, because I haven't seen them fly like the AI in SP.

Iwar2 Multiplayer Fan Site

Please Log in or Create an account to join the conversation.

More
19 years 9 months ago #12377 by Second Chance
Works for me.

mailto:second_chance@cox.net
The Ultimate Guide To Modding: I-War 2 - Edge Of Chaos (on hold during SW MP mod)
cartoons.sev.com.au/index.php?catid=4
.

Please Log in or Create an account to join the conversation.