Systems With Mulitple Stars?
- The Real Greb
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20 years 9 months ago #17913
by The Real Greb
Systems With Mulitple Stars? was created by The Real Greb
I have a bit of a problem with this system I'm working on, Can anyone help?
The LWS file adds lights to your star, so it can be seen from a long way away, like real stars, right?
This is pretty simple to do if your star is at 0,0,0 (system center) but how do I add another light to another star in the system, I have no idea how to place it correctly, or where to start.
Cheers,
Greb
The LWS file adds lights to your star, so it can be seen from a long way away, like real stars, right?
This is pretty simple to do if your star is at 0,0,0 (system center) but how do I add another light to another star in the system, I have no idea how to place it correctly, or where to start.
Cheers,
Greb
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- Jwk the Hemp Monkey
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20 years 9 months ago #8523
by Jwk the Hemp Monkey
Replied by Jwk the Hemp Monkey on topic Systems With Mulitple Stars?
have two sepeate systems overlapping?
Jwk...comander of =HEMP HUNGRY MONKEY=
www.i-war2.com/forum/topic.asp?TOPIC_ID=310
Jwk...comander of =HEMP HUNGRY MONKEY=
www.i-war2.com/forum/topic.asp?TOPIC_ID=310
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20 years 9 months ago #8524
by EricMan64
Replied by EricMan64 on topic Systems With Mulitple Stars?
It's as simple as copying and pasting a light entity within the lws file. Then on your new light, change the name to something else (I doubt it matters), and change it's possition coordinates. The coords would be these ones here:
Looking at the example from systems from the game, it does not appear that the position is in the usual meters. Perhaps give km a try, or thousand km; just try stuff like that and you'll probably have the star placed in no time.
Code:
AddLight
LightName <star>
ShowLight 1 7
LightMotion (unnamed)
9
1
<font color="red"> 0 0 0</font id="red"> 90 0 0 1 1 1
0 0 0 0 0
EndBehavior 1
LockedChannels 48
LightColor 239 227 141
LgtIntensity 1.350000
LightType 0
ShadowType 1
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