steal maas fighter mission
- Dutchgunner
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19 years 1 hour ago #18643
by Dutchgunner
steal maas fighter mission was created by Dutchgunner
Hi ppl,
I am really stuck in the mission where you first have to get a maas iff to get to the base and then steal some fighters in a cargopod.
I have tried to finish it so many times i lost track. However each time it fails because i either get blown up or a mission critical ship is destroyed. I even got the pod one time and as i jumped towards youre own base i failed the mission.[xx(]
How do you steal those damn fighters?
I am really stuck in the mission where you first have to get a maas iff to get to the base and then steal some fighters in a cargopod.
I have tried to finish it so many times i lost track. However each time it fails because i either get blown up or a mission critical ship is destroyed. I even got the pod one time and as i jumped towards youre own base i failed the mission.[xx(]
How do you steal those damn fighters?
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18 years 11 months ago #14150
by Mklangelo
Dammit Cal...
Replied by Mklangelo on topic steal maas fighter mission
In order not to give too much away, tell me just what steps you have taken so far?
Dammit Cal...
Dammit Cal...
Dammit Cal...
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18 years 11 months ago #14152
by Shane
Replied by Shane on topic steal maas fighter mission
Consider:
1.) You're in the Maas facility and you've got control of one of their drone tugs.
2.) The new hardware is sitting in a pod. The pod is watched by guards. Anyone approaching the pod will probably be shot on sight (except, of course, for the drone tug... everyone's quite used to the drone tug moving pods around the station.)
3.) Clay mentions a useful-looking pod in the junkpile.
Now, if the pod holding the new hardware was to just disappear then it would be noticed pretty quickly. So just grabbing the goods won't do it.
Of course, one pod tends to look much like another... don't you think?
1.) You're in the Maas facility and you've got control of one of their drone tugs.
2.) The new hardware is sitting in a pod. The pod is watched by guards. Anyone approaching the pod will probably be shot on sight (except, of course, for the drone tug... everyone's quite used to the drone tug moving pods around the station.)
3.) Clay mentions a useful-looking pod in the junkpile.
Now, if the pod holding the new hardware was to just disappear then it would be noticed pretty quickly. So just grabbing the goods won't do it.
Of course, one pod tends to look much like another... don't you think?
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- Dutchgunner
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18 years 11 months ago #14154
by Dutchgunner
Replied by Dutchgunner on topic steal maas fighter mission
Aha, yes now it all makes sence. Thank you i shall try it right away!
[|)]
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- Dutchgunner
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18 years 11 months ago #14155
by Dutchgunner
Replied by Dutchgunner on topic steal maas fighter mission
Well im afraid im gonna need a full walkthrough for this mission.
I pick up the usefull-looking pod and move it to the location of the fighters. I undock and dock the drone with the fighters-pod. The drone flies around 2 km and then the alarm is being sounded resulting in the destruction of my ship.
Please help out [?]
I pick up the usefull-looking pod and move it to the location of the fighters. I undock and dock the drone with the fighters-pod. The drone flies around 2 km and then the alarm is being sounded resulting in the destruction of my ship.
Please help out [?]
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18 years 11 months ago #14156
by Shane
Replied by Shane on topic steal maas fighter mission
Here it is (taken from
www.i-war2.com/acts_1.htm
):
Mission 4 The Heist
Overview: You hear about some interesting information regarding some new navy fighters from the Stepsons. They are heavily guarded so you have to obtain a false IFF code, sneak into the base, and steal the fighters by switching them with another cargo pod.
1) Read the email from the Stepsons (you will have to dock to read your email.)
2) Go to the "Stepson meeting place" waypoint.
3) Talk to the Stepsons (Bill) and listen to Clay.
4) The "Junkyard" waypoint will appear; go to it.
5) Talk to Doxer and ask for help.
6) Doxer will ask you to reclaim some cargo to use as a trade for the IFF you require. You must then go and get an item of cargo with a customs value in excess of 2000 and then take this back to Doxer. He will give you the IFF and a waypoint will be set up for you to meet with Jafs.
7) Rendezvous with Jafs at the new waypoint and dock with him.
<!-- s8) --><img src="{SMILIES_PATH}/icon_cool.gif" alt="" title="Cool" /><!-- s8) --> Jafs transports you to the Maas facility and stops on the edge of the garbage dump.
9) Undock from Jafs and hide in the dump.
10) Listen to Clay's advice.
11) Remote-link to the drone, dock to the cargo pod labelled 'Useful' on your contact list and take it to the pod containing turret fighters. It is probably best to do this bit in external view. Fly next to the fighter pod and fly slightly past it.
12) Undock from the 'useful' pod so that it slides backwards into position next to the fighter pod. Dock to the turret fighter pod, and take it back to the garbage dump and undock it.
13) Cancel the remote-link (SHIFT-R) again.
14) Jafs will dock to the pod and transport it away.
15) When Jafs flies out of range and the player has escaped, the mission is completed. : When you launch from the base after this mission you will find that you can take part in a wingman-training course. This course is not essential to the progression of the game but is just a little diversion to allow you to get some familiarly to using wingmen. : After the completion of this mission there is a slight pause in the mission structure to allow the player to gather some cargo from piracy and to give them a chance to witness some of the Marauder attacks occurring in the area.
Mission 4 The Heist
Overview: You hear about some interesting information regarding some new navy fighters from the Stepsons. They are heavily guarded so you have to obtain a false IFF code, sneak into the base, and steal the fighters by switching them with another cargo pod.
1) Read the email from the Stepsons (you will have to dock to read your email.)
2) Go to the "Stepson meeting place" waypoint.
3) Talk to the Stepsons (Bill) and listen to Clay.
4) The "Junkyard" waypoint will appear; go to it.
5) Talk to Doxer and ask for help.
6) Doxer will ask you to reclaim some cargo to use as a trade for the IFF you require. You must then go and get an item of cargo with a customs value in excess of 2000 and then take this back to Doxer. He will give you the IFF and a waypoint will be set up for you to meet with Jafs.
7) Rendezvous with Jafs at the new waypoint and dock with him.
<!-- s8) --><img src="{SMILIES_PATH}/icon_cool.gif" alt="" title="Cool" /><!-- s8) --> Jafs transports you to the Maas facility and stops on the edge of the garbage dump.
9) Undock from Jafs and hide in the dump.
10) Listen to Clay's advice.
11) Remote-link to the drone, dock to the cargo pod labelled 'Useful' on your contact list and take it to the pod containing turret fighters. It is probably best to do this bit in external view. Fly next to the fighter pod and fly slightly past it.
12) Undock from the 'useful' pod so that it slides backwards into position next to the fighter pod. Dock to the turret fighter pod, and take it back to the garbage dump and undock it.
13) Cancel the remote-link (SHIFT-R) again.
14) Jafs will dock to the pod and transport it away.
15) When Jafs flies out of range and the player has escaped, the mission is completed. : When you launch from the base after this mission you will find that you can take part in a wingman-training course. This course is not essential to the progression of the game but is just a little diversion to allow you to get some familiarly to using wingmen. : After the completion of this mission there is a slight pause in the mission structure to allow the player to gather some cargo from piracy and to give them a chance to witness some of the Marauder attacks occurring in the area.
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