Search

Last Downloaded

zip-0Deep Space Infinite Batt
zip-1Earth Alliance Nova Clas

Login

Killer Freighter

Void_00's Avatar Topic Author
Beginner Beginner
  • Posts: 21
  • Thanks: 0

Killer Freighter

23 years 6 months ago
#17395
Twice i've been flying around in Firefrost, when i decide to do a little pirating.

I attack a Government Freighter (Venice, Oakland, or City class) and its escorts, and when i do, a Jeep class freighter turns hostile too.

I kill the normal escorts, then go after the Jeep, but....

MY SHOTS GO RIGHT THROUGH IT!!!!!!!!!!

PBC's, Gat's, Missles, even DeathBlow Remotes don't even scratch it.

i cant call jafs cuz of the freighter, so i decide to leave it, go to LDS, and move a short distance before i get hit by an LDSi missle, its the damn freighter, it comes after me until i give up and let it kill me, or sssslllllooooowwwwwllllllyyyyy get to an L-Point and jump out of the sytem.

Anyone seen this before??

Please Log in or Create an account to join the conversation.

ExplodingBoy's Avatar
Beginner Beginner
  • Posts: 13
  • Thanks: 0

Re:

23 years 6 months ago
#1943
I've been attacked by jeep's before - but I've never had an indestructable one.

Was there any sign of you hitting it at all? any LDA flare for instence.

And on a side note - I've found you can dodge the ldsi missiles. If you manual over thrust away from the bad guy's, then when you leave the ldsi field turn 90% from your existing course and engage lds. As soon as LDS kicks in roll and turn so that you spiral away from your original location.

It may take 2-3 go's to shake them but you will shake them.

Only thing is they have a nasty habit of catching up to you 5-10 minutes later, so once you shake them head back to base and save the game.

I think what happens is that when you do this the ldsi can't get close enough to you to detonate - and it eventually loses you or times out.

Please Log in or Create an account to join the conversation.

Shane's Avatar
King of Space King of Space
  • Posts: 1060
  • Thanks: 0

Re:

23 years 6 months ago
#1944
Once, when I had a large ammount of cargo floating around an L-point, I engaged a tanker freighter (a shot meant for another ship hit it). It began to follow me around, and I found every shot thereafter passed through it, no matter where on the ship I targeted.

After exhausting every other possibility (missiles, ramming the engines, running it into other ships, etc...), I set up at the L-point as if I were jumping out, and flew through the L-point (to the red end- not a jump). The tanker followed and jumped out-system, and I was able to call Jaffs.

Please Log in or Create an account to join the conversation.

Void_00's Avatar Topic Author
Beginner Beginner
  • Posts: 21
  • Thanks: 0

Re:

23 years 6 months ago
#1951
Nothing at all happened when i shot it, no LDA flare, no flames from the hull, not even when i used a cutting beam.

Once my very first shot from a PBC did a little bit of damage, but like maybe 3-4 points of damage, then they stopped doing anything, and the freighter autorepaired while coming after me.

Please Log in or Create an account to join the conversation.

EricMan64's Avatar
Junkie Junkie
  • Posts: 381
  • Thanks: 0

Re:

23 years 6 months ago
#1953
Every once in awhile, the game will create a ship without a collision hull. Who knows why. These are commonly called 'ghost ships'. I think this is probaby what you're seeing. What I can't figure out is why it would go hostile and shoot ldsi missiles.

Please Log in or Create an account to join the conversation.

Void_00's Avatar Topic Author
Beginner Beginner
  • Posts: 21
  • Thanks: 0

Re:

23 years 6 months ago
#1955
well, something shoots the LDSi missles, once it had a storm petrel class interceptor, one that i hadn't seen the first time i fought it.

Please Log in or Create an account to join the conversation.