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Hot4Darmat's Avatar
Junkie Junkie
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Re:

22 years 7 months ago
#5737
Interesting....

*walks away rubbing hands with new ideas for Epic mod missions*

--
Hot4Darmat

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White Haven's Avatar Topic Author
I'm new here! I'm new here!
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Re:

22 years 7 months ago
#5745
Ah. Scroot, that sounds like it woulda been a spiffy mission. Of course with antimatter mines and Station Assault, that's enough coolness for me. drop a good doen of them by a station, stand back, and pop off a REM. :D

A battleship can catch a superdreadnought, but nothing smaller than a superdreadnought really WANTS to catch one.
A battleship can catch a superdreadnought, but nothing smaller than a superdreadnought really WANTS to catch one.

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toastrack's Avatar
Semi-Beginner Semi-Beginner
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Re:

22 years 7 months ago
#5769
I found a thing a bit like this on sale, called something like "Fire control" But I've been unable to sus out what it does....and havent been able to find it in my inventory or fit it to my ship....have I been sold tartan paintbrushes again?
...that's torn it.

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Shane's Avatar
King of Space King of Space
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Re:

22 years 7 months ago
#5771
At one point in the game, you will be able to trade Fire Control Sensors for some useful piece of equipment. Only Fire Con Sensors can be traded for the item.

Can't remember what the item is though... it was something for the ship...

No confusion; just wrong or right ... Only Solutions

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unoman's Avatar
I'm new here! I'm new here!
  • Posts: 6
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Re:

22 years 7 months ago
#5804
speaking of the station assault mod it doesnt appear to work right.I can sit there an attack a station and you see the "HPS" of the station go down but the station doesnt call in for backup or anything.

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