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zip-0Campaign 1: The Minbari
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Act II, Mission 24

Shane's Avatar
King of Space King of Space
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Re:

23 years 2 months ago
#2697
Could you download a savegame from this site for this mission and see if it works? That might indicate if the problem is with the mission or with the program itself...

...I have no idea HOW it could indicate where the problem is...or what could be done about it....just a thought -hope it helps.

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Shane's Avatar
King of Space King of Space
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Re:

23 years 2 months ago
#2700
Never mind. I checked and found no save game on this site for this mission. I've got a save game somewhere...I'll find it, and if you want to send me an e-mail address, I'll send it to you and we'll see if that works.

Only thing I know to do.

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StarWind24's Avatar Topic Author
I'm new here! I'm new here!
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Re:

23 years 2 months ago
#2701

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fangmanioc's Avatar
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Re:

23 years 2 months ago
#2745
Make sure you are docked to the antenna utility, not a box of station components. The antenna is right next to the base. The components are off to the side and the flitter does not have enough juic to move them.

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They_HunGer's Avatar
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Re:

22 years 11 months ago
#3985
maybe its a bug or sometin
~C.C. Rocks~

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Raven's Avatar
Beginner Beginner
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Re:

22 years 11 months ago
#3997
Originally posted by They_HunGer

maybe its a bug or sometin

Why are you always blabbering about bugs? You should ofcourse update your game to version 14.6 (I am correct about this right?). I was stuck at this mission too. I thought I had to dock to the antenna and then the parts where stored onboard, just as with the field generator.

You have to tow the antenna towards your comsec and when you get close undock and switch to normal flying. After that dock to the antenna and forget about the flitter. It would be helpful to get the field generator first.

Eh a megafreigther....
Here little poddies come to Uncle Cal

Eh a megafreigther....
Here little poddies come to Uncle Cal

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