What can you really experience with IW2EoC?

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18 years 5 days ago #15167 by gwzero
I'd have to agree with you there. the fact that they applied the laws of physics adds a little bit of a challenge and more realism to the game. And that has always drawn me back to it. That and the fact that it is easily modded.

<hr noshade size="1">Smith - "12 docking turrets, 15 quadpack launchers, 6 antimatter pbc's, and 2 turret fighters, all mounted on a megafreighter."

Cal - "Ya think that'll be enough? I mean we're just going to the store."

Smith - "You know you're right, I'd better mount on some antimatter streams."

<hr noshade size="1">Smith - "12 docking turrets, 15 quadpack launchers, 6 antimatter pbc's, and 2 turret fighters, all mounted on a megafreighter."

Cal - "Ya think that'll be enough? I mean we're just going to the store."

Smith - "You know you're right, I'd better mount on some antimatter streams."

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18 years 4 days ago #15169 by Vali
In this game there are quite a lot of missions were your piloting skill and quick thinking are you’re only advantages and not all the time an objective is clear. Meaning that you don’t know how to do it actually and blasting every ship away isn’t of any help at all.

When a boss says “Go!� the leader says “Let’s move out!�

When a boss says “Go!” the leader says “Let’s move out!”

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