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Set declaration madness

MajorTom's Avatar
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Re:

21 years 4 months ago
#11172
Originally posted by Second Chance

Here's your problem right here:
pos1 = iMapEntity.FindByName("Lucrecia's Base");
You can't assign a value to a variable during declaration.

You can assign a variable during declaration. You just have to declare the variable type first:

hmapentity pos1 = iMapEntity.FindByName("Lucrecia's Base");


and for example even 'cast' to a different type:

hsim pos1 = iSim.Cast ( iMapEntity.FindByName("Lucrecia's Base"));

Works using sets and lists too:

list port_list = List.FromSet ( iDockport.DockportsOfType ( iSim.Cast ( turret_ship ), DT_Cargo, DS_Free ) );



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EricMan64's Avatar
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Re:

21 years 4 months ago
#11173
Yes, assigning values during declaration is perfectly fine. The problem here is that all declarations must be made at the beginning of a function or task. Once you do something that is not a declaration, you cannot declare anything more. Assigning a value is not a declaration, so unless it is done on the same line as a declaration, there can be no more declarations after that point.

I'm not sure if I'm being very clear, so here are bad and good examples:
Code:
hmapentity pos1; hship player_ship; hship marauder1; hfaction marauder_faction; pos1 = iMapEntity.FindByName("Lucrecia's Base"); set local_fighters; // This is the set
This does not work because pos1 = ... is not a declaration. You cannot declare anything after that point, so set local_fighters does not work.
Code:
hship player_ship; hship marauder1; hfaction marauder_faction; hmapentity pos1 = iMapEntity.FindByName("Lucrecia's Base"); set local_fighters; // This is the set
This would work because everything is a declaration. Until the first non-declaration line of code for the function, you can keep declaring stuff all you want.

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lo-tekk's Avatar Topic Author
Beginner Beginner
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Re:

21 years 4 months ago
#11174
Originally posted by EricMan64

Yes, assigning values during declaration is perfectly fine. The problem here is that all declarations must be made at the beginning of a function or task. Once you do something that is not a declaration, you cannot declare anything more. Assigning a value is not a declaration, so unless it is done on the same line as a declaration, there can be no more declarations after that point.

That's a perfect explanation. It seems this threat becomes a fine beginners guide to pog - coding. :)

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Second Chance's Avatar
King of Space King of Space
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Re:

21 years 4 months ago
#11177
I plead the 5th.

No wait, even better; I plead that it was 5am when I wrote that.

Now it's 3pm. I just woke up, and my head hurts.

That my story, and I'm sticking to it. :p

Where's the water? [xx(]

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MajorTom's Avatar
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Re:

21 years 4 months ago
#11187
Originally posted by Second Chance



That my story, and I'm sticking to it. :p

LOL Whats the problem? You were right, I was right and EricMan too.
EricMans explanation was the best for a pog beginner. I think he would make a good teacher/lecturer someday [8D];)

We are so deep into the stuff we take too much for granted.

lo-tekk, we're glad to see a new pogger around :D



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Second Chance's Avatar
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Re:

21 years 4 months ago
#11190
:D Oops. I wasn't in much better shape when I wrote that post then when I wrote the first one. ;)

mailto:second_chance@cox.net
The Ultimate Guide To Modding: I-War 2 - Edge Of Chaos (on hold during SW MP mod)
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