New Mod: Build-A-Battle
Re: New Mod: Build-A-Battle
9 minutes ago
New build attached, with a few minor tweaks:
Overall, it's been quite an interesting experience getting this built. The original concept was mainly just for a simple "ship spawner" as a companion tool for testing out another mod I had in mind -- and gradually grew into a more or less full recreation of the Instant Action game type, and a test-bed for functionality for another mod I've started working on. It's also been helpful in terms of getting a better handle on what is & isn't doable with POG scripting, UniGUI, etc.
Anywho, latest build attached (2026-11-13.2114) along with a screenshot of the updated horde mode UI.
- The Horde Mode UI now has a "High Score" display, and the high score is now saved in flux.ini; previously it was stored in the save file, but that meant it usually wouldn't get saved, since horde mode typically runs until the player dies (at which point they can't save, so the score wouldn't get saved).
- I decided that I might as well go for as close to a 1:1 creation of the "Instant Action" functionality as possible, and added functionality for automatically spawning in friendly wingmen (every third wave) by default -- with an option in the UI to disable them.
- I adjusted some of the default horde mode settings as well, bumped up the default "escalate waves by" factor to 50% and decreased the default spawn distance to 15km.
- And there is now "DisplayDebugShipList" in the mod's INI file, which controls whether or not the "DEBUG (All Ships)" category is shown.
Overall, it's been quite an interesting experience getting this built. The original concept was mainly just for a simple "ship spawner" as a companion tool for testing out another mod I had in mind -- and gradually grew into a more or less full recreation of the Instant Action game type, and a test-bed for functionality for another mod I've started working on. It's also been helpful in terms of getting a better handle on what is & isn't doable with POG scripting, UniGUI, etc.
Anywho, latest build attached (2026-11-13.2114) along with a screenshot of the updated horde mode UI.
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