Utility ship Mod 1


 

<<<<Drone>>>>

 

Created to replace The Command Section

 

1.     SYSTEMS

a.     Power Plant

·        Command Section

b.     Thrusters

·        Basic

c.     Drive

·        Basic

d.     LDS

·        Micro (New, mainly for very small Ships)

e.     Capsule Drive

·        None

f.       Heat Sink

·        Alpha

g.     CPU

·        Grade 1

h.     Passive Sensors

·        Grade 0

i.       Active Sensors

·        None

j.       Auto Repair

·        Grade 1

 

 

2.     SHEALDS

a.     LDA/s

·        1 Light (grade 1)

b.     Aggressor

·        None

 

 

3.     WEAPONS

a.     Energy

·        1 Light PBC (At Nose)

b.     Projectile

·        None

 

 

4.    CARGO CAPACITY

a.    Docking Port/s

·       1 Universal Port

b.     Cargo Port/s

·        None

 

 


 

<<<<Flitter_armed>>>>

 

Created to replace The Tug

 

5.     SYSTEMS

a.     Power Plant

·        Command Section

b.     Thrusters

·        Basic

c.     Drive

·        Basic

d.     LDS

·        Micro (New, mainly for very small Ships)

e.     Capsule Drive

·        None

f.       Heat Sink

·        Alpha

g.     CPU

·        Grade 2

h.     Passive Sensors

·        Grade 2

i.       Active Sensors

·        None

j.       Auto Repair

·        Grade 1

 

 

6.     SHEALDS

a.     LDA/s

·        1 Front Defence (grade 2)

b.     Aggressor

·        None

 

 

7.     WEAPONS

a.     Energy

·        1 Light PBC (At Nose)

b.     Projectile

·        None

 

 

8.    CARGO CAPACITY

a.    Docking Port/s

·       1 Universal Port

b.     Cargo Port/s

·        None

 

 


 

<<<<Flitter Taxi>>>>

 

Created to replace The A.D.V Patcom

 

9.     SYSTEMS

a.     Power Plant

·        Command Section

b.     Thrusters

·        Basic

c.     Drive

·        Basic

d.     LDS

·        Micro (New, mainly for very small Ships)

e.     Capsule Drive

·        None

f.       Heat Sink

·        Alpha

g.     CPU

·        Grade 1

h.     Passive Sensors

·        Grade 0

i.       Active Sensors

·        None

j.       Auto Repair

·        Grade 1

 

 

10.                        SHEALDS

a.     LDA/s

·        1 Upper Defence (grade 2)

·        1 Lower Defence (grade 2)

b.     Aggressor

·        None

 

 

11.                        WEAPONS

a.     Energy

·        2 Light PBCs (nose left, nose right)

b.     Projectile

·        None

 

 

12.                       CARGO CAPACITY

a.    Docking Port/s

·        1 Universal Port

b.     Cargo Port/s

·        None

 

 


 

<<<<Light (Frog) Miner>>>>

 

Created to replace The Heavy Corvette

 

13. SYSTEMS

a.     Power Plant

·        Command Section

b.     Thrusters

·        Basic

c.     Drive

·        Basic

d.     LDS

·        Micro (New, mainly for very small Ships)

e.     Capsule Drive

·        None

f.       Heat Sink

·        Beta

g.     CPU

·        Grade 2

h.     Passive Sensors

·        Grade 1

i.       Active Sensors

·        None

j.       Auto Repair

·        Grade 1

 

 

14.                        SHEALDS

a.     LDA/s

·        1 Upper Miner (grade 3)

·        1 Lower Miner (grade 3)

b.     Aggressor

·        None

 

 

15.                        WEAPONS

a.     Energy

·        2 Light Cannon Mounts

b.     Projectile

·        None

 

 

16.                       CARGO CAPACITY

a.    Docking Port/s

·       1 Rear Universal Port

b.     Cargo Port/s

·        None

 

 


 

<<<<Truck>>>>

 

Created to replace The Storm Petrel

 

17. SYSTEMS

a.     Power Plant

·        Tug

b.     Thrusters

·        Basic

c.     Drive

·        Basic

d.     LDS

·        Class 1

e.     Capsule Drive

·        Standard

f.       Heat Sink

·        Beta

g.     CPU

·        Grade 2

h.     Passive Sensors

·        Grade 2

i.       Active Sensors

·        Grade 1

j.       Auto Repair

·        Grade 2

 

 

18.                        SHEALDS

a.     LDA/s

·        1 Upper Miner (grade 3)

·        1 Lower Miner (grade 3)

b.     Aggressor

·        None

 

 

19.                        WEAPONS

a.     Energy

·        2 Medium Internal Weapon Mounts

b.     Projectile

·        Applies to the above Medium Mounts

 

 

20.                       CARGO CAPACITY

a.    Docking Port/s

·       1 Universal Port

b.     Cargo Port/s

·        None

 

 

 


 

 

Feel free to E-Mail me at:

botes@cfl.rr.com

Have fun ;-) :) :) :) :)

Gus Man B