<<<<Drone>>>>
Created to replace The Command Section
1.
SYSTEMS
a.
Power Plant
·
Command Section
b.
Thrusters
·
Basic
c.
Drive
·
Basic
d.
LDS
·
Micro
(New, mainly for very small Ships)
e.
Capsule Drive
·
None
f.
Heat Sink
·
Alpha
g.
CPU
·
Grade
1
h.
Passive Sensors
·
Grade
0
i.
Active Sensors
·
None
j.
Auto Repair
·
Grade
1
2.
SHEALDS
a.
LDA/s
·
1
Light (grade 1)
b.
Aggressor
·
None
3.
WEAPONS
a.
Energy
·
1
Light PBC (At Nose)
b.
Projectile
·
None
4.
CARGO CAPACITY
a.
Docking Port/s
·
1
Universal Port
b.
Cargo Port/s
·
None
<<<<Flitter_armed>>>>
Created to replace The Tug
5.
SYSTEMS
a.
Power Plant
·
Command Section
b.
Thrusters
·
Basic
c.
Drive
·
Basic
d.
LDS
·
Micro
(New, mainly for very small Ships)
e.
Capsule Drive
·
None
f.
Heat Sink
·
Alpha
g.
CPU
·
Grade
2
h.
Passive Sensors
·
Grade
2
i.
Active Sensors
·
None
j.
Auto Repair
·
Grade
1
6.
SHEALDS
a.
LDA/s
·
1
Front Defence (grade 2)
b.
Aggressor
·
None
7.
WEAPONS
a.
Energy
·
1
Light PBC (At Nose)
b.
Projectile
·
None
8.
CARGO CAPACITY
a.
Docking Port/s
·
1
Universal Port
b.
Cargo Port/s
·
None
<<<<Flitter
Taxi>>>>
Created to replace The A.D.V Patcom
9.
SYSTEMS
a.
Power Plant
·
Command Section
b.
Thrusters
·
Basic
c.
Drive
·
Basic
d.
LDS
·
Micro
(New, mainly for very small Ships)
e.
Capsule Drive
·
None
f.
Heat Sink
·
Alpha
g.
CPU
·
Grade
1
h.
Passive Sensors
·
Grade
0
i.
Active Sensors
·
None
j.
Auto Repair
·
Grade
1
10.
SHEALDS
a.
LDA/s
·
1
Upper Defence (grade 2)
·
1
Lower Defence (grade 2)
b.
Aggressor
·
None
11.
WEAPONS
a.
Energy
·
2
Light PBCs (nose left, nose right)
b.
Projectile
·
None
12.
CARGO CAPACITY
a.
Docking Port/s
·
1
Universal Port
b.
Cargo Port/s
·
None
<<<<Light (Frog)
Miner>>>>
Created to replace The Heavy Corvette
13. SYSTEMS
a.
Power Plant
·
Command Section
b.
Thrusters
·
Basic
c.
Drive
·
Basic
d.
LDS
·
Micro
(New, mainly for very small Ships)
e.
Capsule Drive
·
None
f.
Heat Sink
·
Beta
g.
CPU
·
Grade
2
h.
Passive Sensors
·
Grade
1
i.
Active Sensors
·
None
j.
Auto Repair
·
Grade
1
14.
SHEALDS
a.
LDA/s
·
1
Upper Miner (grade 3)
·
1
Lower Miner (grade 3)
b.
Aggressor
·
None
15.
WEAPONS
a.
Energy
·
2
Light Cannon Mounts
b.
Projectile
·
None
16.
CARGO CAPACITY
a.
Docking Port/s
·
1
Rear Universal Port
b.
Cargo Port/s
·
None
<<<<Truck>>>>
Created to replace The Storm Petrel
17. SYSTEMS
a.
Power Plant
·
Tug
b.
Thrusters
·
Basic
c.
Drive
·
Basic
d.
LDS
·
Class
1
e.
Capsule Drive
·
Standard
f.
Heat Sink
·
Beta
g.
CPU
·
Grade
2
h.
Passive Sensors
·
Grade
2
i.
Active Sensors
·
Grade
1
j.
Auto Repair
·
Grade
2
18.
SHEALDS
a.
LDA/s
·
1
Upper Miner (grade 3)
·
1
Lower Miner (grade 3)
b.
Aggressor
·
None
19.
WEAPONS
a.
Energy
·
2
Medium Internal Weapon Mounts
b.
Projectile
·
Applies
to the above Medium Mounts
20.
CARGO CAPACITY
a.
Docking Port/s
·
1
Universal Port
b.
Cargo Port/s
·
None
Feel free to E-Mail me at:
botes@cfl.rr.com
Have fun ;-) :) :) :) :)
Gus Man B